About Paul Ogunsola

About me

A dedicated and skilled 3D Animator with a strong background in creating high-quality animations for product showcases, explainer videos, and immersive visual experiences. Proficient in industry-standard tools such as Blender, Maya, and [Other Relevant Software]. Strengths include: Expertise in 3D modeling, texturing, lighting, and rendering. Creative problem-solving to achieve project goals efficiently. Strong collaboration and communication skills in team environments. Proven ability to meet deadlines without compromising quality. With a passion for innovation and storytelling, I am committed to delivering impactful work that elevates brands and engages audiences.

Education

  • 2020 - 2024
    Caleb University, Imota

    Bachelors Degree in Computer Science

    I have passed Bachelors Degree in Computer Science at Caleb UNiversity

Experience

  • 2023 - Present
    Meshratio Studio

    3D ANIMATOR

    As a 3D Character Developer at Meshratio Studio, I brought characters to life from conceptualization to final animation. My role encompassed sculpting detailed character models, creating robust rigs for dynamic movement, and developing realistic textures. I was a key contributor to the ‘Fred and Family’ project, where I crafted the core characters and oversaw their visual development. This experience honed my character creation and animation skills, allowing me to deliver high-quality assets that contributed significantly to the project’s overall aesthetic.

Expertise

3D Animation

Languages

English
Proficient

Portfolio